Building a Better Story World – Episode 1

It’s been a minute, ain’t it? I know you’ve all been desperate to… no, I can’t even lie like that. But I’ve been working on a LOT of stuff, and this is a part of it: a new podcast dedicated to helping you become better story world designers!

Using the same tools that I’ve brought to Nickelodeon, the Walt Disney Company, Microsoft, Activision, Sony Pictures, and many other clients, I’m going to take listeners on a step-by-step guide to story world creation. Each week, we will be delving into new categories and new content. Those who follow along can use the prompts to help create new narratives, but if you’re just interested in understanding, that’s great, too!

This week, we’re hitting the basics: the five primary elements of every story! From main character to resolution, we’ll build a foundation for any number of multimedia stories. I would embed the episode, but apparently, WordPress doesn’t like such things from Buzzsprout unless you upgrade to the Business platform (no thanks), so here’s the direct download!

Listen in, and if you’d like to submit your work, email helmstarmedia@gmail.com, or follow me on Facebook and Twitter and let me know!

A Talking Racoon and a Tree-Man Walk into a Bookstore…

...and he said, "Wrecked him? Damn near killed him!"

…and he said, “Wrecked him? Damn near killed him!”

Let’s put aside the fact that there is a movie coming out soon that showcases a talking tree and a rocket-spewing racoon as they and their three buddies try to save the galaxy (or steal it in the process). What’s interesting me is that Marvel’s going whole hog with this process with a tour around their galaxy via a tie-in book that highlights our favorite outlandish space rogues.

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